unreal.TimeStretchConfig¶
- class unreal.TimeStretchConfig¶
Bases:
StructBaseTime Stretch Config
C++ Source:
Plugin: Harmonix
Module: HarmonixDsp
File: StretcherAndPitchShifter.h
Editor Properties: (see get_editor_property/set_editor_property)
maintain_time(bool): [Read-Write]original_tempo(float): [Read-Write]pitch_shifter(PitchShifterName): [Read-Write]pitch_shifter_options(Map[Name, TypedParameter]): [Read-Write]sync_tempo(bool): [Read-Write]