unreal.TextureShareReceiveTextureDesc
¶
- class unreal.TextureShareReceiveTextureDesc(name: str = '', texture: TextureRenderTarget = Ellipsis)¶
Bases:
StructBase
Texture with name for receive
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareBlueprintContainersBase.h
Editor Properties: (see get_editor_property/set_editor_property)
name
(str): [Read-Write] Resource name (used for IPC)texture
(TextureRenderTarget): [Read-Write] Resource to receive
- property texture: TextureRenderTarget¶
[Read-Write] Resource to receive
- Type: