unreal.TextureShareBPPostprocess
¶
- class unreal.TextureShareBPPostprocess(additional_data=[0, [[0.0, 0.0, 0.0, 0.0], [0.0, 0.0, 0.0, 0.0], [0.0, 0.0, 0.0, 0.0], [0.0, 0.0, 0.0, 0.0]], [0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [0.0, 0.0, 0.0]], send=[], receive=[])¶
Bases:
unreal.StructBase
Texture Share BPPostprocess
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareContainers.h
Editor Properties: (see get_editor_property/set_editor_property)
additional_data
(TextureShareBPAdditionalData): [Read-Write] Send Additional datareceive
(Array(TextureShareBPTexture2D)): [Read-Write] Receive this texture from remote processsend
(Array(TextureShareBPTexture2D)): [Read-Write] Send this textures to remote process
- property additional_data¶
[Read-Write] Send Additional data
- Type
- property receive¶
[Read-Write] Receive this texture from remote process
- Type
- property send¶
[Read-Write] Send this textures to remote process
- Type