unreal.TextureShareAPIImpl
¶
- class unreal.TextureShareAPIImpl(outer=None, name='None')¶
Bases:
unreal.Object
Blueprint API interface implementation
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareBlueprintAPIImpl.h
- apply_texture_share_postprocess(share_name, postprocess) → bool¶
Apply Texture Share Postprocess
- Parameters
share_name (str) –
postprocess (TextureShareBPPostprocess) –
- Returns
- Return type
- create_texture_share(share_name, sync_mode, is_server=True) → bool¶
Create Texture Share
- Parameters
share_name (str) –
sync_mode (TextureShareBPSyncPolicy) –
is_server (bool) –
- Returns
- Return type
- get_sync_policy_settings() → TextureShareBPSyncPolicySettings¶
Get Sync Policy Settings
- Returns
- Return type
- link_scene_context_to_share(share_name, stereoscopic_pass=0, is_enabled=True) → bool¶
Link Scene Context to Share
- set_sync_policy_settings(sync_policy_settings) → None¶
Set Sync Policy Settings
- Parameters
sync_policy_settings (TextureShareBPSyncPolicySettings) –