unreal.TexturePowerOfTwoSetting
¶
- class unreal.TexturePowerOfTwoSetting¶
Bases:
unreal.EnumBase
Options for texture padding mode.
C++ Source:
Module: Engine
File: TextureDefines.h
- NONE¶
Do not modify the texture dimensions.
- Type
0
- PAD_TO_POWER_OF_TWO¶
Pad the texture to the nearest power of two size.
- Type
1
- PAD_TO_SQUARE_POWER_OF_TWO¶
Pad the texture to the nearest square power of two size.
- Type
2