unreal.TextureGroup

class unreal.TextureGroup

Bases: unreal.EnumBase

warning:: if this is changed: update BaseEngine.ini [SystemSettings] you might have to update the update Game’s DefaultEngine.ini [SystemSettings] order and actual name can never change (order is important!) TEXTUREGROUP_Cinematic: should be used for Cinematics which will be baked out and want to have the highest settings

C++ Source:

  • Module: Engine

  • File: TextureDefines.h

TEXTUREGROUP_16_BIT_DATA

16 bit data stored in textures

Type

33

TEXTUREGROUP_8_BIT_DATA

8 bit data stored in textures

Type

32

TEXTUREGROUP_BOKEH

Using this TextureGroup triggers special mip map generation code only useful for the BokehDOF post process.

Type

26

TEXTUREGROUP_CHARACTER

3

TEXTUREGROUP_CHARACTER_NORMAL_MAP

4

TEXTUREGROUP_CHARACTER_SPECULAR

5

TEXTUREGROUP_CINEMATIC

12

TEXTUREGROUP_COLOR_LOOKUP_TABLE

No compression, no mips.

Type

23

TEXTUREGROUP_EFFECTS

13

TEXTUREGROUP_EFFECTS_NOT_FILTERED

14

TEXTUREGROUP_HIERARCHICAL_LOD

Hierarchical LOD generated textures

Type

29

TEXTUREGROUP_IES_LIGHT_PROFILE

No compression, created on import of a .IES file.

Type

27

TEXTUREGROUP_IMPOSTOR

Impostor Color Textures

Type

30

TEXTUREGROUP_IMPOSTOR_NORMAL_DEPTH

Impostor Normal and Depth, use default compression

Type

31

TEXTUREGROUP_LIGHTMAP

17

TEXTUREGROUP_MOBILE_FLATTENED

19

TEXTUREGROUP_PIXELS2D

Non-filtered, useful for 2D rendering.

Type

28

TEXTUREGROUP_PROC_BUILDING_FACE

Obsolete - kept for backwards compatibility.

Type

20

TEXTUREGROUP_PROC_BUILDING_LIGHT_MAP

Obsolete - kept for backwards compatibility.

Type

21

TEXTUREGROUP_PROJECT01

Project specific group, rename in Engine.ini, [EnumRemap] TEXTUREGROUP_Project**.DisplayName=My Fun Group

Type

34

TEXTUREGROUP_PROJECT02

35

TEXTUREGROUP_PROJECT03

36

TEXTUREGROUP_PROJECT04

37

TEXTUREGROUP_PROJECT05

38

TEXTUREGROUP_PROJECT06

39

TEXTUREGROUP_PROJECT07

40

TEXTUREGROUP_PROJECT08

41

TEXTUREGROUP_PROJECT09

42

TEXTUREGROUP_PROJECT10

43

TEXTUREGROUP_PROJECT11

44

TEXTUREGROUP_PROJECT12

45

TEXTUREGROUP_PROJECT13

46

TEXTUREGROUP_PROJECT14

47

TEXTUREGROUP_PROJECT15

48

TEXTUREGROUP_RENDER_TARGET

18

TEXTUREGROUP_SHADOWMAP

22

TEXTUREGROUP_SKYBOX

15

TEXTUREGROUP_TERRAIN_HEIGHTMAP

24

TEXTUREGROUP_TERRAIN_WEIGHTMAP

25

TEXTUREGROUP_UI

16

TEXTUREGROUP_VEHICLE

9

TEXTUREGROUP_VEHICLE_NORMAL_MAP

10

TEXTUREGROUP_VEHICLE_SPECULAR

11

TEXTUREGROUP_WEAPON

6

TEXTUREGROUP_WEAPON_NORMAL_MAP

7

TEXTUREGROUP_WEAPON_SPECULAR

8

TEXTUREGROUP_WORLD

0

TEXTUREGROUP_WORLD_NORMAL_MAP

1

TEXTUREGROUP_WORLD_SPECULAR

2