unreal.TextureDownscaleOptions
¶
- class unreal.TextureDownscaleOptions¶
Bases:
unreal.EnumBase
ETexture Downscale Options
C++ Source:
Module: Engine
File: TextureDefines.h
- DEFAULT¶
Fallback to the “texture group” settings
- Type
0
- SHARPEN0¶
0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
3
- Type
8x8 with sharpening
- SHARPEN1¶
0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
4
- Type
8x8 with sharpening
- SHARPEN10¶
0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
13
- Type
8x8 with sharpening
- SHARPEN2¶
0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
5
- Type
8x8 with sharpening
- SHARPEN3¶
0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
6
- Type
8x8 with sharpening
- SHARPEN4¶
0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
7
- Type
8x8 with sharpening
- SHARPEN5¶
0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
8
- Type
8x8 with sharpening
- SHARPEN6¶
0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
9
- Type
8x8 with sharpening
- SHARPEN7¶
0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
10
- Type
8x8 with sharpening
- SHARPEN8¶
0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
11
- Type
8x8 with sharpening
- SHARPEN9¶
0=no sharpening but better quality which is softer, 1=little, 5=medium, 10=extreme.
- Type
12
- Type
8x8 with sharpening
- SIMPLE_AVERAGE¶
Average, default for the “texture group”
- Type
2
- UNFILTERED¶
Unfiltered
- Type
1