unreal.TextureCoordinate
¶
- class unreal.TextureCoordinate(u: float = 0.0, v: float = 0.0)¶
Bases:
StructBase
Texture Coordinate
C++ Source:
Plugin: RigLogic
Module: RigLogicModule
File: DNACommon.h
Editor Properties: (see get_editor_property/set_editor_property)
u
(float): [Read-Write]v
(float): [Read-Write]