unreal.TextureCoordinate

class unreal.TextureCoordinate(u: float = 0.0, v: float = 0.0)

Bases: StructBase

Texture Coordinate

C++ Source:

  • Plugin: RigLogic

  • Module: RigLogicModule

  • File: DNACommon.h

Editor Properties: (see get_editor_property/set_editor_property)

  • u (float): [Read-Write]

  • v (float): [Read-Write]

property u: float

[Read-Only]

Type:

(float)

property v: float

[Read-Only]

Type:

(float)