unreal.Text3DDynamicMeshRenderer¶
- class unreal.Text3DDynamicMeshRenderer(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Text3DRendererBaseRenderer that uses a single dynamic mesh component to render all characters Text3DComponent - Text3DDynamicMesh
C++ Source:
Plugin: Text3D
Module: Text3D
File: Text3DDynamicMeshRenderer.h
Editor Properties: (see get_editor_property/set_editor_property)
dynamic_mesh_component(DynamicMeshComponent): [Read-Only]