unreal.Text3DDefaultStyleExtension¶
- class unreal.Text3DDefaultStyleExtension(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Text3DStyleExtensionBaseText 3DDefault Style Extension
C++ Source:
Plugin: Text3D
Module: Text3D
File: Text3DDefaultStyleExtension.h
Editor Properties: (see get_editor_property/set_editor_property)
style_set(Text3DStyleSet): [Read-Write] A style set asset that defines custom style rulesstyles(Array[Text3DStyleBase]): [Read-Write] Define your styles and use them in text like this <MyStyle>…</>, the text between start and end tag will have this style applied
- get_style_set() Text3DStyleSet¶
Get Style Set
- Return type:
- set_style_set(style_set) None¶
Set Style Set
- Parameters:
style_set (Text3DStyleSet)