unreal.Text3DDefaultStyleExtension

class unreal.Text3DDefaultStyleExtension(outer: Object | None = None, name: Name | str = 'None')

Bases: Text3DStyleExtensionBase

Text 3DDefault Style Extension

C++ Source:

  • Plugin: Text3D

  • Module: Text3D

  • File: Text3DDefaultStyleExtension.h

Editor Properties: (see get_editor_property/set_editor_property)

  • style_set (Text3DStyleSet): [Read-Write] A style set asset that defines custom style rules

  • styles (Array[Text3DStyleBase]): [Read-Write] Define your styles and use them in text like this <MyStyle>…</>, the text between start and end tag will have this style applied

get_style_set() Text3DStyleSet

Get Style Set

Return type:

Text3DStyleSet

set_style_set(style_set) None

Set Style Set

Parameters:

style_set (Text3DStyleSet)