unreal.Text3DBuildSystem¶
- class unreal.Text3DBuildSystem(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
WorldSubsystemManages all the text builds for a world It’s different from UText3DEngineSubsystem to keep these text builders referencing the text components scoped within the same world.
C++ Source:
Plugin: Text3D
Module: Text3D
File: Text3DBuildSystem.h