unreal.WorldSubsystem¶
- class unreal.WorldSubsystem(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
SubsystemUWorldSubsystem Base class for auto instanced and initialized systems that share the lifetime of a UWorld FWorldSubsystemCollection handles calling PostInitialize and OnWorldBeginPlay for already initialized worlds
C++ Source:
Module: Engine
File: WorldSubsystem.h