unreal.TestMovieSceneStruct

class unreal.TestMovieSceneStruct(first: float = 0.0, second: float = 0.0, enum: TestMovieSceneEnum = Ellipsis, vector: Vector = Ellipsis, multiple_integers: None = [], multiple_vectors: None = [])

Bases: StructBase

Test Movie Scene Struct

C++ Source:

  • Module: MovieScene

  • File: MovieSceneTestObjects.h

Editor Properties: (see get_editor_property/set_editor_property)

  • enum (TestMovieSceneEnum): [Read-Write]

  • first (float): [Read-Write]

  • multiple_integers (Array[int32]): [Read-Write]

  • multiple_vectors (Array[Vector]): [Read-Write]

  • second (float): [Read-Write]

  • vector (Vector): [Read-Write]

property enum: TestMovieSceneEnum

[Read-Write]

Type:

(TestMovieSceneEnum)

property first: float

[Read-Write]

Type:

(float)

property multiple_integers: None

[Read-Write]

Type:

(Array[int32])

property multiple_vectors: None

[Read-Write]

Type:

(Array[Vector])

property second: float

[Read-Write]

Type:

(float)

property vector: Vector

[Read-Write]

Type:

(Vector)