unreal.TestCameraShake¶
- class unreal.TestCameraShake(outer=None, name='None')¶
Bases:
unreal.CameraShakeBaseTest Camera Shake
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: CameraShakeTestObjects.h
Editor Properties: (see get_editor_property/set_editor_property)
root_shake_pattern(CameraShakePattern): [Read-Write] Root Shake Pattern: The root pattern for this camera shakeshake_scale(float): [Read-Write] Shake Scale: The overall scale to apply to the shake. Only valid when the shake is active.single_instance(bool): [Read-Write] Single Instance: If true to only allow a single instance of this shake class to play at any given time. Subsequent attempts to play this shake will simply restart the timer.