unreal.TemplateMapInfoOverride¶
- class unreal.TemplateMapInfoOverride¶
Bases:
StructBaseUsed by new level dialog.
C++ Source:
Module: EngineSettings
File: GameMapsSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name(Text): [Read-Write] The display name of the map template in the level dialog. If this is empty the thumbnail name will be usedmap(SoftObjectPath): [Read-Write] The path to the template mapthumbnail(SoftObjectPath): [Read-Write] The thumbnail to display in the new level dialog