unreal.TechAudioToolsFloatMappingType¶
- class unreal.TechAudioToolsFloatMappingType¶
Bases:
EnumBaseThe mapping logic applied between source and display values.
C++ Source:
Plugin: TechAudioTools
Module: TechAudioTools
File: TechAudioToolsTypes.h
- DEFAULT: TechAudioToolsFloatMappingType = Ellipsis¶
No mapping is applied. Display range is the same as the source range.
- Type:
0
- MAP_RANGE: TechAudioToolsFloatMappingType = Ellipsis¶
Linear remap between the source and display ranges. Does not convert units (e.g. seconds will not be converted to milliseconds).
- Type:
1
- PITCH: TechAudioToolsFloatMappingType = Ellipsis¶
Remaps a given pitch range and converts between Semitones and Frequency Multiplier if necessary.
- Type:
3
- VOLUME: TechAudioToolsFloatMappingType = Ellipsis¶
Remaps a given volume range and converts between Linear Gain and Decibels if necessary.
- Type:
2