unreal.TargetModifierPerNodeHierarchyRules¶
- class unreal.TargetModifierPerNodeHierarchyRules(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ModifierHierarchyRulesTarget Modifier Per Node Hierarchy Rules
C++ Source:
Plugin: VirtualCamera
Module: VCamExtensions
File: TargetModifierPerNodeHierarchyRules.h
Editor Properties: (see get_editor_property/set_editor_property)
root(SingleModifierPerNodeWithTargetSettings): [Read-Write]