unreal.TargetChainSettings
¶
- class unreal.TargetChainSettings(fk: TargetChainFKSettings = Ellipsis, ik: TargetChainIKSettings = Ellipsis, speed_planting: TargetChainSpeedPlantSettings = Ellipsis)¶
Bases:
StructBase
Target Chain Settings
C++ Source:
Plugin: IKRig
Module: IKRig
File: IKRetargetSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
fk
(TargetChainFKSettings): [Read-Write] FK: All settings for FK retargeting of this chain. FK retargeting runs before the IK pass.ik
(TargetChainIKSettings): [Read-Write] IK: All settings controlling the IK Goal assigned to this chain. The IK pass runs AFTER the FK pass and can be used to fix contacts.speed_planting
(TargetChainSpeedPlantSettings): [Read-Write] Speed Planting: All settings associated with planting IK goals based on the speed of the source. Speed planting will pin the IK goal to the location determined by the IK settings above.
- property fk: TargetChainFKSettings¶
[Read-Write] FK: All settings for FK retargeting of this chain. FK retargeting runs before the IK pass.
- Type:
- property ik: TargetChainIKSettings¶
[Read-Write] IK: All settings controlling the IK Goal assigned to this chain. The IK pass runs AFTER the FK pass and can be used to fix contacts.
- Type:
- property speed_planting: TargetChainSpeedPlantSettings¶
[Read-Write] Speed Planting: All settings associated with planting IK goals based on the speed of the source. Speed planting will pin the IK goal to the location determined by the IK settings above.
- Type: