unreal.TakesCoreBlueprintLibrary¶
- class unreal.TakesCoreBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryTakes Core Blueprint Library
C++ Source:
Plugin: Takes
Module: TakesCore
File: TakesCoreBlueprintLibrary.h
- classmethod compute_next_take_number(slate) int32¶
Compute the next unused sequential take number for the specified slate
- Parameters:
slate (str)
- Return type:
int32
- classmethod find_takes(slate, take_number=0) Array[AssetData]¶
Find all the existing takes that were recorded with the specified slate