unreal.TakeRecorderUserSettings¶
- class unreal.TakeRecorderUserSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectUniversal take recorder settings that apply to a whole take
C++ Source:
Plugin: Takes
Module: TakeRecorder
File: TakeRecorderSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
preset_save_dir(DirectoryPath): [Read-Write] The default location in which to save take presetssettings(TakeRecorderUserParameters): [Read-Write] User settings that should be passed to a recorder instance
- property settings: TakeRecorderUserParameters¶
[Read-Only] User settings that should be passed to a recorder instance
- Type: