unreal.TakeRecorderUserSettings¶
- class unreal.TakeRecorderUserSettings(outer=None, name='None')¶
Bases:
unreal.ObjectUniversal take recorder settings that apply to a whole take
C++ Source:
Plugin: Takes
Module: TakeRecorder
File: TakeRecorderSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
preset_save_dir(DirectoryPath): [Read-Write] Preset Save Dir: The default location in which to save take presetssettings(TakeRecorderUserParameters): [Read-Write] Settings: User settings that should be passed to a recorder instance
- property settings¶
[Read-Only] Settings: User settings that should be passed to a recorder instance
- Type