unreal.TakeRecorderTargetRecordClassProperty¶
- class unreal.TakeRecorderTargetRecordClassProperty¶
Bases:
StructBaseWraps the class so this can be customized by a type layout.
C++ Source:
Plugin: Takes
Module: TakesCore
File: TakePresetSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
target_record_class(Class): [Read-Write]