unreal.TakeRecorderProjectSettings¶
- class unreal.TakeRecorderProjectSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectUniversal take recorder settings that apply to a whole take
C++ Source:
Plugin: Takes
Module: TakeRecorder
File: TakeRecorderSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
settings(TakeRecorderProjectParameters): [Read-Write]
- property settings: TakeRecorderProjectParameters¶
[Read-Only]
- Type: