unreal.TakeRecorderParameters
¶
- class unreal.TakeRecorderParameters(user=[False, 0.0, 1.0, False, True, 0.0001, False, True, False], project=[[''], '', '', True, False, False, False, True], take_recorder_mode=TakeRecorderMode.RECORD_NEW_SEQUENCE)¶
Bases:
unreal.StructBase
Structure housing all configurable parameters for a take recorder instance
C++ Source:
Plugin: Takes
Module: TakeRecorder
File: TakeRecorderParameters.h
Editor Properties: (see get_editor_property/set_editor_property)
project
(TakeRecorderProjectParameters): [Read-Write] Projecttake_recorder_mode
(TakeRecorderMode): [Read-Write] Take Recorder Modeuser
(TakeRecorderUserParameters): [Read-Write] User
- property project¶
[Read-Write] Project
- property take_recorder_mode¶
[Read-Write] Take Recorder Mode
- Type
- property user¶
[Read-Write] User
- Type