unreal.TakeRecorderParameters

class unreal.TakeRecorderParameters(user: TakeRecorderUserParameters = Ellipsis, project: TakeRecorderProjectParameters = Ellipsis, take_recorder_mode: TakeRecorderMode = Ellipsis, start_frame: FrameNumber = Ellipsis, open_sequencer: bool = False)

Bases: StructBase

Structure housing all configurable parameters for a take recorder instance

C++ Source:

  • Plugin: Takes

  • Module: TakeRecorder

  • File: TakeRecorderParameters.h

Editor Properties: (see get_editor_property/set_editor_property)

  • open_sequencer (bool): [Read-Write] If sequencer should open when starting a recording.

  • project (TakeRecorderProjectParameters): [Read-Write]

  • start_frame (FrameNumber): [Read-Write]

  • take_recorder_mode (TakeRecorderMode): [Read-Write]

  • user (TakeRecorderUserParameters): [Read-Write]

property open_sequencer: bool

[Read-Write] If sequencer should open when starting a recording.

Type:

(bool)

property project: TakeRecorderProjectParameters

[Read-Write]

Type:

(TakeRecorderProjectParameters)

property start_frame: FrameNumber

[Read-Write]

Type:

(FrameNumber)

property take_recorder_mode: TakeRecorderMode

[Read-Write]

Type:

(TakeRecorderMode)

property user: TakeRecorderUserParameters

[Read-Write]

Type:

(TakeRecorderUserParameters)