unreal.TakeDiscoveryExpression

class unreal.TakeDiscoveryExpression(value: str = '')

Bases: StructBase

Take Discovery Expression

C++ Source:

  • Plugin: CaptureManagerDevices

  • Module: VideoLiveLinkDeviceCommon

  • File: TakeDiscoveryExpressionCustomization.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (str): [Read-Write]

property value: str

[Read-Write]

Type:

(str)