unreal.TakeDiscoveryExpression¶
- class unreal.TakeDiscoveryExpression(value: str = '')¶
Bases:
StructBaseTake Discovery Expression
C++ Source:
Plugin: CaptureManagerDevices
Module: VideoLiveLinkDeviceCommon
File: TakeDiscoveryExpressionCustomization.h
Editor Properties: (see get_editor_property/set_editor_property)
value(str): [Read-Write]