unreal.SyncOption

class unreal.SyncOption

Bases: unreal.EnumBase

ESync Option

C++ Source:

  • Module: Engine

  • File: LODSyncComponent.h

DISABLED

It is disabled, it doesn’t do anything

Type

2

DRIVE

Drive LOD from this component. It will contribute to the change of LOD

Type

0

PASSIVE

It follows what’s currently driven by other components. It doesn’t contribute to the change of LOD

Type

1