unreal.SubtitleTiming

class unreal.SubtitleTiming

Bases: EnumBase

Externally-Timed subtitles must be manually added and removed with USubtitlesSubsystem::QueueSubtitle and ::StopSubtitle. For the initial delay before becoming visible, use USubtitleAssetUserData::StartOffset instead of this enum.

C++ Source:

  • Module: Engine

  • File: SubtitlesAndClosedCaptionsDelegates.h

EXTERNALLY_TIMED: SubtitleTiming = Ellipsis

1

INTERNALLY_TIMED: SubtitleTiming = Ellipsis

0