unreal.SubmixEffectEQBand
¶
- class unreal.SubmixEffectEQBand(frequency: float = 0.0, bandwidth: float = 0.0, gain_db: float = 0.0, enabled: bool = False)¶
Bases:
StructBase
A multiband EQ submix effect.
C++ Source:
Module: AudioMixer
File: AudioMixerSubmixEffectEQ.h
Editor Properties: (see get_editor_property/set_editor_property)
bandwidth
(float): [Read-Write]enabled
(bool): [Read-Write]frequency
(float): [Read-Write]gain_db
(float): [Read-Write]