unreal.SubmixEffectEQBand¶
- class unreal.SubmixEffectEQBand(frequency: float = 0.0, bandwidth: float = 0.0, gain_db: float = 0.0, enabled: bool = False)¶
Bases:
StructBaseA multiband EQ submix effect.
C++ Source:
Module: AudioMixer
File: AudioMixerSubmixEffectEQ.h
Editor Properties: (see get_editor_property/set_editor_property)
bandwidth(float): [Read-Write]enabled(bool): [Read-Write]frequency(float): [Read-Write]gain_db(float): [Read-Write]