unreal.SubmixEffectDynamicsProcessorPreset
¶
- class unreal.SubmixEffectDynamicsProcessorPreset(outer=None, name='None')¶
Bases:
unreal.SoundEffectSubmixPreset
Submix Effect Dynamics Processor Preset
C++ Source:
Module: AudioMixer
File: AudioMixerSubmixEffectDynamicsProcessor.h
Editor Properties: (see get_editor_property/set_editor_property)
settings
(SubmixEffectDynamicsProcessorSettings): [Read-Write] Settings
- set_audio_bus(audio_bus) → None¶
Sets the source key input as the provided AudioBus’ output. If no object is provided, key is set to effect’s input.
- Parameters
audio_bus (AudioBus) –
- set_external_submix(submix) → None¶
Sets the source key input as the provided Submix’s output. If no object is provided, key is set to effect’s input.
- Parameters
submix (SoundSubmix) –
- set_settings(settings) → None¶
Set Settings
- Parameters
settings (SubmixEffectDynamicsProcessorSettings) –
- property settings¶
[Read-Write] Settings