unreal.StructBase

class unreal.StructBase(*args, **kwargs)

Bases: unreal._WrapperBase

Type for all UE4 exposed struct instances

__copy__()struct copy this Unreal struct
assign(object)None assign the value of this Unreal struct to value of the given object
classmethod cast(object)struct cast the given object to this Unreal struct type
copy()struct copy this Unreal struct
get_editor_property(name)object get the value of any property visible to the editor
set_editor_properties(property_info)None set the value of any properties visible to the editor (from a name->value dict), ensuring that the pre/post change notifications are called
set_editor_property(name, value, notify_mode=PropertyAccessChangeNotifyMode.DEFAULT)None set the value of any property visible to the editor, ensuring that the pre/post change notifications are called
classmethod static_struct()Struct get the Unreal struct of this type
to_tuple()tuple break this Unreal struct into a tuple of its properties