unreal.StringAnimationAttribute

class unreal.StringAnimationAttribute(value: str = '')

Bases: StructBase

Attribute type supporting the legacy TVariant<FString> attributes

C++ Source:

  • Module: Engine

  • File: BuiltInAttributeTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (str): [Read-Write]

property value: str

[Read-Write]

Type:

(str)