unreal.StringAnimationAttribute
¶
- class unreal.StringAnimationAttribute(value: str = '')¶
Bases:
StructBase
Attribute type supporting the legacy TVariant<FString> attributes
C++ Source:
Module: Engine
File: BuiltInAttributeTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
value
(str): [Read-Write]