unreal.StrideWarpingFootDefinition
¶
- class unreal.StrideWarpingFootDefinition¶
Bases:
StructBase
Foot definition specifying the IK/FK foot bones and Thigh bone
C++ Source:
Plugin: AnimationWarping
Module: AnimationWarpingRuntime
File: AnimNode_StrideWarping.h
Editor Properties: (see get_editor_property/set_editor_property)
fk_foot_bone
(BoneReference): [Read-Write] FK driven foot boneik_foot_bone
(BoneReference): [Read-Write] IK driven foot bonethigh_bone
(BoneReference): [Read-Write] Thigh bone, representing the end of the leg chain prior to reaching the Pelvis Bone