unreal.SteeringType¶
- class unreal.SteeringType¶
Bases:
EnumBaseSingle angle : both wheels steer by the same amount AngleRatio : outer wheels on corner steer less than the inner ones by set ratio Ackermann : Ackermann steering principle is applied
C++ Source:
Plugin: ChaosVehiclesPlugin
Module: ChaosVehicles
File: ChaosWheeledVehicleMovementComponent.h
- ACKERMANN: SteeringType = Ellipsis¶
2
- ANGLE_RATIO: SteeringType = Ellipsis¶
1
- SINGLE_ANGLE: SteeringType = Ellipsis¶
0