unreal.SteamVRInputStringBits
¶
- class unreal.SteamVRInputStringBits¶
Bases:
unreal.EnumBase
Input String Values for querying user hardware
C++ Source:
Plugin: SteamVR
Module: SteamVRInputDevice
File: SteamVRInputDeviceFunctionLibrary.h
- VR_INPUT_STRING_ALL¶
All of the above. (e.g. “Left Hand Index Controller Trackpad”)
- Type
3
- VR_INPUT_STRING_CONTROLLER_TYPE¶
What kind of controller the user has in that hand (e.g. “Index Controller”)
- Type
1
- VR_INPUT_STRING_HAND¶
Which hand the origin is in (e.g. “Left Hand”)
- Type
0
- VR_INPUT_STRING_INPUT_SOURCE¶
What part of that controller is the origin (e.g. “Trackpad”)
- Type
2