unreal.SteamVRAction
¶
- class unreal.SteamVRAction(name='None', path='')¶
Bases:
unreal.StructBase
SteamVR actions as defined by the developer
C++ Source:
Plugin: SteamVR
Module: SteamVRInputDevice
File: SteamVRInputDeviceFunctionLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
name
(Name): [Read-Write] The SteamVR name of the action (e.g. Teleport, OpenConsole)path
(str): [Read-Write] The path defined for the action (e.g. main/in/{ActionName})