unreal.StaticMeshReductionTerimationCriterion
¶
- class unreal.StaticMeshReductionTerimationCriterion¶
Bases:
unreal.EnumBase
Enum specifying the reduction type to use when simplifying static meshes with the engines internal tool
C++ Source:
Module: Engine
File: MeshMerging.h
- ANY¶
2
- TRIANGLES¶
0
- VERTICES¶
1