unreal.StaticMeshReductionTerimationCriterion

class unreal.StaticMeshReductionTerimationCriterion

Bases: unreal.EnumBase

Enum specifying the reduction type to use when simplifying static meshes with the engines internal tool

C++ Source:

  • Module: Engine

  • File: MeshMerging.h

ANY

2

TRIANGLES

0

VERTICES

1