unreal.StateTreeRunStatus

class unreal.StateTreeRunStatus

Bases: EnumBase

Status describing current ticking state.

C++ Source:

  • Plugin: StateTree

  • Module: StateTreeModule

  • File: StateTreeTypes.h

FAILED: StateTreeRunStatus

Tree execution has stopped on failure.

Type:

1

RUNNING: StateTreeRunStatus

Tree is still running.

Type:

0

SUCCEEDED: StateTreeRunStatus

Tree execution has stopped on success.

Type:

2

UNSET: StateTreeRunStatus

Status not set.

Type:

3