unreal.StateTreeConditionOperand¶
- class unreal.StateTreeConditionOperand¶
Bases:
EnumBasedeprecated: ‘StateTreeConditionOperand’ was renamed to ‘StateTreeExpressionOperand’.
- AND: StateTreeConditionOperand = Ellipsis¶
Combine results with AND for Condition, Min(a, b) for Consideration
- Type:
1
- MULTIPLY: StateTreeConditionOperand = Ellipsis¶
Combine results with (a * b) for Consideration, not applicable for Condition
- Type:
3
- OR: StateTreeConditionOperand = Ellipsis¶
Combine results with OR for Condition, Max(a, b) for Consideration
- Type:
2