unreal.StateTreeActiveStates
¶
- class unreal.StateTreeActiveStates¶
Bases:
StructBase
Describes an array of active states in a State Tree.
C++ Source:
Plugin: StateTree
Module: StateTreeModule
File: StateTreeTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
num_states
(uint8): [Read-Write]states
(StateTreeStateHandle): [Read-Write]