unreal.StanceSettings¶
- class unreal.StanceSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectStanceSettings: collection of settings that are shared through the mover component and contain stance related settings.
C++ Source:
Plugin: Mover
Module: Mover
File: StanceSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
crouch_half_height(float): [Read-Write] New capsule half height while crouchingcrouched_eye_height(float): [Read-Write] New eye height while crouchingcrouching_max_acceleration(float): [Read-Write] New max acceleration while in crouchingcrouching_max_speed(float): [Read-Write] New max speed while in crouching
- property crouch_half_height: float¶
[Read-Write] New capsule half height while crouching
- Type:
(float)