unreal.StanceSettings

class unreal.StanceSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

StanceSettings: collection of settings that are shared through the mover component and contain stance related settings.

C++ Source:

  • Plugin: Mover

  • Module: Mover

  • File: StanceSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • crouch_half_height (float): [Read-Write] New capsule half height while crouching

  • crouched_eye_height (float): [Read-Write] New eye height while crouching

  • crouching_max_acceleration (float): [Read-Write] New max acceleration while in crouching

  • crouching_max_speed (float): [Read-Write] New max speed while in crouching

property crouch_half_height: float

[Read-Write] New capsule half height while crouching

Type:

(float)

property crouched_eye_height: float

[Read-Write] New eye height while crouching

Type:

(float)

property crouching_max_acceleration: float

[Read-Write] New max acceleration while in crouching

Type:

(float)

property crouching_max_speed: float

[Read-Write] New max speed while in crouching

Type:

(float)