unreal.SpriteInstanceData
¶
- class unreal.SpriteInstanceData¶
Bases:
StructBase
Sprite Instance Data
C++ Source:
Plugin: Paper2D
Module: Paper2D
File: PaperGroupedSpriteComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
material_index
(int32): [Read-Write]source_sprite
(PaperSprite): [Read-Write]transform
(Matrix): [Read-Write]vertex_color
(Color): [Read-Write]