unreal.SpriteInstanceData

class unreal.SpriteInstanceData

Bases: StructBase

Sprite Instance Data

C++ Source:

  • Plugin: Paper2D

  • Module: Paper2D

  • File: PaperGroupedSpriteComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • material_index (int32): [Read-Write]

  • source_sprite (PaperSprite): [Read-Write]

  • transform (Matrix): [Read-Write]

  • vertex_color (Color): [Read-Write]