unreal.SplitterStyle
¶
- class unreal.SplitterStyle(handle_normal_brush: SlateBrush = Ellipsis, handle_highlight_brush: SlateBrush = Ellipsis)¶
Bases:
SlateWidgetStyle
Represents the appearance of an SSplitter
C++ Source:
Module: SlateCore
File: SlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
handle_highlight_brush
(SlateBrush): [Read-Write] Brush used to draw the handle in its highlight statehandle_normal_brush
(SlateBrush): [Read-Write] Brush used to draw the handle in its normal state
- property handle_highlight_brush: SlateBrush¶
[Read-Write] Brush used to draw the handle in its highlight state
- Type:
- property handle_normal_brush: SlateBrush¶
[Read-Write] Brush used to draw the handle in its normal state
- Type: