unreal.Sphere¶
- class unreal.Sphere(center: Vector = Ellipsis, w: float = 0.0)¶
Bases:
StructBase3D Sphere represented by Center and Radius. note: The full C++ class is located here: EngineSourceRuntimeCorePublicMathSphere.h
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
center(Vector): [Read-Write]w(double): [Read-Write]