unreal.SpeechAnimationFrameData¶
- class unreal.SpeechAnimationFrameData(curve_names: None = [], curve_values: None = [], audio_frame: SpeechAnimationAudioFrame = Ellipsis, solved_time: float = 0.0)¶
Bases:
StructBaseThe Speech Animation solver’s output frame data.
C++ Source:
Plugin: StreamingADA
Module: SpeechAnimationSolver
File: SpeechAnimationSolverTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
audio_frame(SpeechAnimationAudioFrame): [Read-Write] The audio frame that was solvedcurve_names(Array[Name]): [Read-Write] The name of the curves that were solved ontocurve_values(Array[float]): [Read-Write] The values of the curves that were solvedsolved_time(double): [Read-Write] The time at which the frame was actually solved
- property audio_frame: SpeechAnimationAudioFrame¶
[Read-Write] The audio frame that was solved
- Type: