unreal.SpectatorScreenMode
¶
- class unreal.SpectatorScreenMode¶
Bases:
EnumBase
The Spectator Screen Mode controls what the non-vr video device displays on platforms that support one. Not all modes are universal. Modes SingleEyeCroppedToFill, Texture, and MirrorPlusTexture are supported on all. Disabled is supported on all except PSVR.
C++ Source:
Module: HeadMountedDisplay
File: HeadMountedDisplayTypes.h
- DISABLED: SpectatorScreenMode¶
0
- DISTORTED: SpectatorScreenMode¶
3
- SINGLE_EYE: SpectatorScreenMode¶
4
- SINGLE_EYE_CROPPED_TO_FILL: SpectatorScreenMode¶
5
- SINGLE_EYE_LETTERBOXED: SpectatorScreenMode¶
1
- TEXTURE: SpectatorScreenMode¶
6
- TEXTURE_PLUS_EYE: SpectatorScreenMode¶
7
- UNDISTORTED: SpectatorScreenMode¶
2