unreal.SpectatorScreenMode
¶
- class unreal.SpectatorScreenMode¶
Bases:
unreal.EnumBase
The Spectator Screen Mode controls what the non-vr video device displays on platforms that support one. Not all modes are universal. Modes SingleEyeCroppedToFill, Texture, and MirrorPlusTexture are supported on all. Disabled is supported on all except PSVR.
C++ Source:
Module: HeadMountedDisplay
File: HeadMountedDisplayTypes.h
- DISABLED¶
0
- DISTORTED¶
3
- SINGLE_EYE¶
4
- SINGLE_EYE_CROPPED_TO_FILL¶
5
- SINGLE_EYE_LETTERBOXED¶
1
- TEXTURE¶
6
- TEXTURE_PLUS_EYE¶
7
- UNDISTORTED¶
2