unreal.SpawnOwnership

class unreal.SpawnOwnership

Bases: EnumBase

ESpawn Ownership

C++ Source:

  • Module: MovieScene

  • File: MovieSceneSpawnable.h

EXTERNAL: SpawnOwnership = Ellipsis

Once spawned, the object’s lifetime is managed externally.

Type:

2

INNER_SEQUENCE: SpawnOwnership = Ellipsis

The object’s lifetime is managed by the sequence that spawned it

Type:

0

ROOT_SEQUENCE: SpawnOwnership = Ellipsis

The object’s lifetime is managed by the outermost sequence

Type:

1